3D Volumes¶
Contents¶
Concept of volume model: sample data and reconstruction function
Voxel models: voxel resolution, voxel properties
Rendering: Slicing, Direct Volume Rendering, Indirect Volume Rendering
Volume shading: emission and absorption
Transfer functions: opacity and color (emission)
Surface shading in DVR: gradient computation
Applying DVR with Slicer
Programming DVR with vtk
Slides¶
Lab¶
See Lab work 2